Area 05 · Doctor trader

Road to Vostok School map overview

Road to Vostok School Map

Second stop on the EA map chain after Village: transit through the yellow-tape boundary, clear multi-floor interiors, and reach the Doctor on Build 1’s 3rd floor for medical barter, lockers, and trauma tasks.

Build note

EA Build 1: Doctor replaced the demo-era Shipyard basement location. Pair with /wiki/npcs/doctor and the School raster for pin-level navigation.

Open interactive raster map — School World atlas pin — School

Why this map matters

  • Multi-floor CQB: audio and vertical sightlines—clear lower floors before committing to the Doctor room.
  • Transit hub toward Highway and Outpost; shelter access depends on your task/unlock progress—verify in-client.

NPCs, traders, and threats

Doctor (medic trader) — Build 1, 3rd floor, first room on the right after the central stairwell (see NPC dossier).

Bandits on lower floors and around the exterior—same faction write-up as Village clears.

Loot and movement tips

  • Office cabinets and classroom containers follow civilian mixed-loot patterns similar to Village, with building-style density.
  • Doctor sells weapon lockers—high value for stash organization; restock timer matches other traders (~10 minutes).
  • Use /map/school-map for community pin layers; this prose page stays patch-agnostic.

Weapon spawn snapshot

Mid-tier civilian and bandit drops; not the primary map for RK-95 farming—that shifts to Minefield Guards and Vostok military loot.