Atlas · Maps hub
Road to Vostok Maps
Seven EA Build 1 (Road) location write-ups—Village through Terminal—with loot tables, trader notes, and permadeath warnings where they apply. Use the interactive world map for where each label sits on the artwork.
Build 1 (Road) · EA maps
- Starting map Village
Village is the Road to Vostok starting area where you spawn before pushing into the rest of the world. Cleared carefully and looted thoroughly, it can fund early raids without buying much from the Generalist—ideal for learning loot routes, bandit density, and shelter flow.
Open guide ? - Area 05 · Doctor trader School
Second stop on the EA map chain after Village: transit through the yellow-tape boundary, clear multi-floor interiors, and reach the Doctor on Build 1’s 3rd floor for medical barter, lockers, and trauma tasks.
Open guide ? - Transit route Highway
Highway connects the Village and Minefield in Road to Vostok—an open transit map with cars, scattered containers, and fewer rare rolls than denser urban tiles. Expect long sightlines and bandit contact while you move between hubs.
Open guide ? - Area 05 · Gunsmith Outpost
Reach via Village → School → Highway transits. Open fields, military wreckage, and the Gunsmith bunker behind a tank landmark—community notes often tie his appearance to mid-run day events (~Day 10). Tent shelter nearby for saves.
Open guide ? - Border zone Minefield
Minefield is a border map laced with mines along the treeline toward radar. Border patrol replaces ordinary bandit pacing in places, and a pair of military crates anchor higher-tier rolls—plan for 7.62×39 farming and RK-95 drops more than exotic rifle jackpots.
Open guide ? - Vostok · permadeath Apartments
Dense urban block in the Vostok permadeath band—vertical clearing, stairwell audio, and loot stacked through kitchens, closets, and service corridors. Mistakes here can wipe your entire save, not just your rig.
Open guide ? - Vostok · port logistics Terminal
Port / terminal logistics map in Vostok—long exterior lanes, interior choke points, and high-value loot stakes under permadeath rules. Official Build 1 roster includes Terminal alongside Apartments as east-end content.
Open guide ?
Legacy · Demo archive
Shipyard shipped in the free demo but is not part of EA Build 1. Kept for historical loot routes and comparison with the School Doctor relocation.