Area 05 · Gunsmith

Road to Vostok Outpost map overview

Road to Vostok Outpost Map

Reach via Village → School → Highway transits. Open fields, military wreckage, and the Gunsmith bunker behind a tank landmark—community notes often tie his appearance to mid-run day events (~Day 10). Tent shelter nearby for saves.

Build note

Not to be confused with the Border Zone Minefield—Outpost is an Area 05 progression map in EA Build 1, east of Highway.

Open interactive raster map — Outpost World atlas pin — Outpost

Why this map matters

  • Gunsmith (Weapon Specialist): weapon barter, plates, attachments—complements Generalist and Doctor.
  • Sniper towers, trenches, and military crates reward slow clears; RK-95 loops are possible but dangerous.

NPCs, traders, and threats

Gunsmith — bunker entrance behind the broken tank (left rock line from tent shelter). See /wiki/npcs/gunsmith.

Bandits in open ground; treat long sightlines like Highway but with heavier military POIs.

Loot and movement tips

  • Community farming loops focus on tower crates, trench military boxes, and Guard-adjacent prep before Minefield.
  • B Bank bunker key (rare) unlocks high-tier weapon rooms—sometimes linked to Generalist/School loot chains.
  • Interactive pins: /map/outpost-map; macro geography: /map?pin=outpost on the world atlas.

Weapon spawn snapshot

Stronger military skew than Village/School; still Area 05 death rules—you only lose carried gear on death, not the whole save.