Why this map matters
- Gunsmith (Weapon Specialist): weapon barter, plates, attachments—complements Generalist and Doctor.
- Sniper towers, trenches, and military crates reward slow clears; RK-95 loops are possible but dangerous.
Area 05 · Gunsmith
Reach via Village → School → Highway transits. Open fields, military wreckage, and the Gunsmith bunker behind a tank landmark—community notes often tie his appearance to mid-run day events (~Day 10). Tent shelter nearby for saves.
Not to be confused with the Border Zone Minefield—Outpost is an Area 05 progression map in EA Build 1, east of Highway.
Gunsmith — bunker entrance behind the broken tank (left rock line from tent shelter). See /wiki/npcs/gunsmith.
Bandits in open ground; treat long sightlines like Highway but with heavier military POIs.
Stronger military skew than Village/School; still Area 05 death rules—you only lose carried gear on death, not the whole save.