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Road to Vostok Field Manual / Legal / Contact

Contact the maintainer

This site does not use contact forms or ticket systems. For anything specific to roadtovostok.net—guide corrections, permission questions, or privacy requests—use the email address below.

You can write in English or Chinese; either is fine as long as the technical details are clear.

Email address

whuan@roadtovostok.net

Use a descriptive subject line (for example “Map pin correction” or “Privacy request”) so messages are easier to triage. We do not publish a postal address or phone number for this site.

Reporting guide or map issues

If a paragraph, pin description, or checklist disagrees with your game, include the exact page URL, what you expected, what happened instead, and your Steam build or version string. Screenshots help when the problem is UI placement or wording.

Many topics already have a natural home before you email us: the wiki hub for weapons, survival, traders, and crossings; the world map for spatial references; the Start page for demo vs Early Access and PC specs.

Response time

This manual is a side project. We read mail in batches; not every message gets a personal reply, especially if the fix is obvious (we may just update the page). Urgent game bugs, refund issues, or account problems belong with the developer and Steam—not with this guide site.

Privacy and permissions

For data-handling questions, read the Privacy policy. For reuse of site text or takedown requests, see Copyright.

Road to Vostok Field Manual

Systems-first guides for Road to Vostok: weapons and reloading, survival and medical, traders and tasks, map crossings, and Demo vs Early Access routing. Core routes: Wiki · Start · Map · Updates · Blog · Home

  • Survival
  • Realistic guns
  • Loot
  • Sandbox
  • Border fiction
  • Permadeath zone

On this site

  • Home overview
  • Wiki index
  • Start
  • World map
  • Updates hub
  • Blog

How we write

  • Step-by-step routes for Area 05 through Vostok when you plan a run.
  • Demo vs Early Access labels on pages where loot, tasks, or tuning can diverge.
  • Weapons, ammo, traders, and maps cross-linked from one hub—no dead-end articles.
  • Interactive map pins open the matching wiki dossier for loot and NPC context.
  • Editorial & verification policy
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